Help For War Thunder For Mac

2020. 2. 20. 10:22카테고리 없음

War thunder hd free download - War Thunder, Free War Thunder Eagles, Assistant for War Thunder, and many more programs. I have given up on WG and their awful Mac gamer support. I am now playing War Thunder and probably will not return until these issues are. 2018-12-6  If you have any technical problems or account issues regarding War Thunder, please, contact our Customer Support team: support.gaijin.net. Join us More than 20,000,000 gamers Facebook More than 600,000 members Twitter More than 64,000 followers Instagram.

War

. LINKS. FILTERS.

Please activate this subreddit's custom style for access to extra functionality such as content filters. Read the. Flair your post appropriately after submitting.

Download War Thunder Pc

Unflaired posts don't get an upvote button and incorrectly flaired posts may be removed. Do not abuse the NEWS flair. It is intended only for official War Thunder news from Gaijin sites and sources.

The DATAMINE flair is for substantive datamining posts. Please do not overuse it for e.g. Individual screenshots or minor discoveries. The MEME flair is intended for memes. It is not a catch-all flair for jokes and satire. Don't spam.

Please strive to post at most once per day for any one kind of post. If submitting multiple videos/gifs/images in a short time period, post them in a single text post with descriptions for each individual item. Submitting low-effort posts of any kind in quick succession will lead to post removals and may lead to a ban. Use clear titles.

Aims to make its content clear from a quick glance. If your submission has an unclear title you should submit a top-level comment explaining the content. Posts with 'clickbait' titles will be removed.

No unrelated submissions. All content should be clearly relevant to the game of War Thunder and its vehicles.

Memes must be clearly visually relevant to War Thunder. This means just having a witty related caption or title is not enough. Be creative and tie it into War Thunder. Posts of military history entirely unrelated to War Thunder should be posted instead to, etc. Posts made to promote other games will be removed. 'Gaijin Please' posts:. If for a vehicle suggestion, please first refer to the.

War And Thunder Download

If your suggestion is there already, don't post it again.: make and model must be in the title. There should be a detailed description, background, and capabilities of the vehicle AND/OR a link to an appropriate Info/Wiki page must be in the comments (Alternatively, a self post with all information contained). Why you want the vehicle in the game, AND where you think it could be placed must be within the post or your top level comment. Must be flaired with the GAIJIN PLEASE flair. Must be relevant to War Thunder in terms of time frame and purpose. Memes:.

Must be clearly visually relevant to War Thunder and/or its vehicles, in more than just title/caption (see Rule 5). These are: Sunday, Monday, and Tuesday. The timezone for cutoff is. Note that memes visible during the non-meme days, but posted during meme days will not be removed. If posting NSFW material, tag it NSFW.

No abuse, harassment, racism, hate speech, discrimination, flame-baiting, trolling, nor general assholery. Don't encourage witch hunts against anyone. Be excellent to each other. No posts related to breaking the rules set out by Gaijin. Selling/advertising the sale of accounts, codes, gold generating apps, cheating bots, etc.

Will lead to an instant ban. For any suggestions or questions related to the subreddit,. PMs to individual mods may be ignored. Please note our modteam is not affiliated with Gaijin Entertainment and War Thunder - go to for game/account issues. Note: The moderators reserve the right to moderate at their own discretion. To learn about the RDDT wing, please visit.

The mods of are NOT affiliated with RDDT. We are pleased to announce that War Thunder for Apple computers now supports Metal, a graphics API that will substantially boost the game's frame rate. Up until now, the Mac version of our game client only worked with OpenGL, which restricted the speed at which battles could be displayed and could lower the frame rate in scenes involving a large number of shaders, for example when a player takes an artillery hit. With Metal, dynamic scenes in the Mac client will be displayed much faster, and in some cases, the frame rate will be doubled!

Mac

Install War Thunder

War Thunder will automatically switch to Metal on all Apple computers that support this technology. I am not trying to start a flame wars, but you should try to avoid those statements that you said in the first part of your comment.

While I do agree that this will lead to future Vulcan support (and most likely DX12 too!), you are wrong by stating that Metal is a copy of Mantle. As a comment down there says: Metal was made public before Mantle (2014 vs 2015). We should be glad by this news, as it paves the way for a better GPU utilization, instead of saying the usual stuff that makes communities look bad. I'm totally aware that 𝑀𝑒𝑡𝑎𝑙 isn't a copy of 𝑀𝑎𝑛𝑡𝑒𝑙 and that it 𝑂𝑝𝑒𝑛𝐺𝐿 existed beforehand – that's why I wrote » virtually a one-to-one-copy« and on the other occasion » literally another copy of «. 𝑉𝑢𝑙𝑘𝑎𝑛 and 𝑀𝑎𝑛𝑡𝑒𝑙 are literally the very same as they share most its code-base while 𝑀𝑒𝑡𝑎𝑙 being pretty much a refined 𝑂𝑝𝑒𝑛𝐺𝐿, as it's just another attempt like 𝑉𝑢𝑙𝑘𝑎𝑛¹ but OS X-exclusive to „to ensure users being locked into their ecosystem“. ¹in terms of a close-to-metal programmable graphic.

As for WT specifically, I would be very surprised if Gaijin added Vulkan before DX12. As I said in other post, there are already a lot of strings and headers related to Vulkan in aces executable and none for DX12. So I won't be surprised if we get it rather sooner than everyone expects. Examples of those strings: prog engine2 drv drv3dvulkan fencemanager.h prog engine2 drv drv3dvulkan vulkan.cpp Vulkan: attempting to load vulkan loader%s. Vulkan: device rejected, does not support the required features Vulkan: selecting device Vulkan: device created, format setup Vulkan: device looks ok, creating device Vulkan: device rejected, not all required extensions are supported The signature of your Vulkan driver could not be verified, disabling Vulkan The signature of your Vulkan driver is not been trusted, disabling Vulkan The signature of your Vulkan driver has been expired, disabling Vulkan etc etc Maybe Anton will comment some more on this as he probably is the man behind new render code.